Suppression Battle

Orcus's Grave

Dungeon records indexed from the available game-data evidence.

EasyNormalHardHellDespairExtreme0 indexed monsters6 dungeon versions
0Monsters
6Dungeon versions
0Monster-drop items
0Entrances

Source

Global game-file record

Indexed from Global game files. A record alone does not establish live availability.

Global client catalog

Entry configuration

Modes and recommended party size

Easy1-4 playersRecommended party size in Global client1 indexed record
Normal1-4 playersRecommended party size in Global client1 indexed record
Hard1-4 playersRecommended party size in Global client1 indexed record
Hell1-4 playersRecommended party size in Global client1 indexed record
Despair1-4 playersRecommended party size in Global client1 indexed record
Extreme1-4 playersRecommended party size in Global client1 indexed record

Entry configuration

Configured death limits

Orcus's Grave (Easy)9Death limit recorded for this version
Orcus's Grave (Normal)7Death limit recorded for this version
Orcus's Grave (Hard)5Death limit recorded for this version
Orcus's Grave (Extreme)5Death limit recorded for this version
Orcus's Grave (Despair)4Death limit recorded for this version
Orcus's Grave (Hell)4Death limit recorded for this version

Entry configuration

Client entry requirements

These values are configured in the Global client. They do not establish that a version is currently available.

6 versions with configured level or equipment requirements
Orcus's Grave (Easy)Character level 45+Equipment item level: 1000
Orcus's Grave (Normal)Character level 45+Equipment item level: 1500
Orcus's Grave (Hard)Character level 45+Equipment item level: 2000
Orcus's Grave (Extreme)Character level 45+Equipment item level: 2500
Orcus's Grave (Despair)Character level 45+Equipment item level: 3000
Orcus's Grave (Hell)Character level 45+Equipment item level: 3500

Entry configuration

Ticket rules

Subjugation Ticket

1 count per configured useMaximum count: 3Weekly recharge: 3

Attempt count will be deducted upon entrance. Basic count is deducted first and will be automatically recharged at every recharge cycle.

Applies to 6 versions

Orcus's Grave (Easy) · Orcus's Grave (Normal) · Orcus's Grave (Hard) · Orcus's Grave (Extreme) · Orcus's Grave (Despair) · Orcus's Grave (Hell)

Dungeon overview

Run preparation and encounter sheet

This sheet combines recorded entry rules and linked encounters from the Global client catalog. Boss phases, energy costs, and attack patterns appear only when they are available in the record.

1
Entry check

Easy, Normal, Hard, Hell, Despair, Extreme. Entrance coordinates are not indexed.

2
Indexed requirements

6 versions have a recorded character-level or equipment-item-level requirement. See Client entry requirements above for each version.

3
Encounter evidence

No linked boss or wave sequence is recorded for these versions.

4
Reward sources

Use the reward sections below by source: version tracks, Odyle Energy boss rewards, then 0 possible drops from dungeon monsters. Claim actions and live availability still require in-game confirmation.

Recorded encounters0 encounters

Encounter index

Boss encounters in the Global client

No boss relationship is recorded for this dungeon in the Global energy table.

Monster loot

Possible drops from dungeon monsters

These items are recorded for the encounters shown above. They are separate from dungeon reward tracks and Odyle Energy boss rewards. A combined chance is shown only when the game record defines one clearly.

No recorded monster drops are linked to this dungeon yet.

Entrance location

Where to enter

No verified entrance coordinate is recorded for this dungeon.