Karat's Nest
After the destruction of the Abyss Gate of Verteron Fortress, some of the Klaw that lived in the Abyss have settled in the Verteron Fortress Ruins. The Klaw queen, Karat, spawns from her nest and seeks to expand their territory.
Atreia field guide
Search entrances, travel points, quest givers, non-player characters, and important coordinates across the indexed world.
After the destruction of the Abyss Gate of Verteron Fortress, some of the Klaw that lived in the Abyss have settled in the Verteron Fortress Ruins. The Klaw queen, Karat, spawns from her nest and seeks to expand their territory.
A cave claimed as a base by a Draconute warband led by Lamnah, the ruthless Scouts Captain of the Lagta Brigade.
Most of the Varg who escaped from the Lepharist Research Center became minions of the Dragon Lords, but some of them scattered and formed their own packs. The Varg who have settled in caves near the Purifying Forest slaughter or capture rare animals in the forest for illegal trade.
A underwater cave lair of Daine of Tears, the Water Spirit, who escaped from the cave where the Etheria Rift formed. The spirit without the pact-bearer is now in a highly unstable state.
Zikel's zealots grow their power within these underground caves. Corrupted followers blindly worship the kept records of Zikel, spreading false faith throughout Altgard.
Drawn by its rich veins of Odylium—a rarity in Odyle-depleted Verteron—, this cave is crawling with Sura who escaped the Nahid's Brigade's laboratories. Though it boasts a vault filled with treasures of long-dead Daeva, many of which contain Odylium, few dare approach due to the Sura threat.
A prayer hall within the Aullaeu Village, where a fanatical band of Aullaeu devoted to Ishtar is said to gather.
A place to store the Aullaeu's belongings. Pinos, Aullaeu's minions, serve as laborers.
Home to an Agrint contaminated by Drana. A valuable treasure is said to lie unattended somewhere inside.
A cave located deep in the Tolbas Forest. The cave is inhabited by highly poisonous plants and animals, making it difficult to access.
The Drana Depository of the Balaur, guarded by the Depository Manager Arya, infamous for his brutal slaying of Daeva.
A cave where a passage to the unstable Abyss has appeared. It contains information about the Ancient City of Roah.
A cave known to grow rare herbs. However, the animals that ate the herbs grew too strong, and the cave became inaccessible to humans.
A deep gorge formed by tectonic shifts. Suspicious individuals of unknown identity have regularly been seen coming and going.
The body of High Priest Hystan, whose soul and mind were stolen by Fafnite, roamed Altgard and slaughtered countless people. When Hystan's body arrived in Moslan Forest, the Nornir gathered the Daeva and sealed the High Priest's body. They left a stele in memory of his victims, containing the truth about High Priest Hystan, and make offerings there.
A cave used by Aullaeu Shamans for their ritual studies, guarded by Konutins stationed in the area.
An exile colony home to legionnaires and Cavaliers who committed heinous crimes. Following the Balaur occupation of Verteron, it fell under Aullaeu control and now imprisons those banished from the Urugugu tribe.
The Aullaeu worshipped Dragon Lord Tiamat for generations. Even following her fall and the ascendance of Dragon Lord Ishtar, they did not falter in their worship, and continue to dedicate altars to her.
A brutal training ground where Mumu Laborers strive to become warriors. Those who break under the overseer's strict training are cast into the prison's grip.
A cave that now stands as a tomb to pilgrims who succumbed to Sura mutation. Their fellow Illusion God pilgrims continue to pray inside, wishing them peaceful slumber, but the Sura—whose grudges run deep—may awaken again at any moment.
A twisted pit said to lead to the Ancient City of Roah, known only among explorers. Roah's records are rumored to be hidden here.
A cave inhabited by Biruta—unique creatures found in Tolbas Forest and prized by the Shugo for the special properties of their leaves. The gentle-natured Biruta live quietly in small family groups throughout the cave.
A rest stop for Kuru working under the Aullaeu, where they can often be seen lounging around after a hard day's work.
This cave is rumored to contain a miraculous cure-all mushroom. But none who've entered in search of it have ever returned.
A place where an ancient Zumion Priestess sealed herself away together with Meslamtaeda's poison, enduring intense agony as she continues her solitary battle.
An outpost of the Balaur scouts patrolling the Altamia Canyon area. A number of innocent residents of Altamia Canyon are imprisoned inside in terrible conditions.
A site assumed to be a former part of Zumion Temple. Now little more than broken ruins, perhaps it might contain records of ancient times.
A library built in Altamia Canyon by the librarian Hypatia. Fearing it would be attacked and the accumulated knowledge within lost, she distributed the books across multiple other libraries.
A secret depository of Crobakhi, the Shulak who earned a fortune by any means necessary. He is said to have enjoyed swimming in towers of coins and hidden his vast wealth throughout Atreia.
A secret research base where the Balaur conduct biological experiments on Daeva. Defeat the test subjects before they are fully transformed into Sura or mutated by Fafnite, and recover the remaining Odyle.
Following Kaisinel's disappearance, contracts with the spirits were broken and Etheria grew increasingly unstable, resulting in many spirits turning violent. This cave is one such place overrun with unruly spirits.
A hatchery and training ground for Dratona, a new kind of Balaur born in Atreia. Inherently fragile, they are often treated as expendable.
A facility where the Balaur imprison experimental subjects for post-experiment monitoring. Those who underwent mutation and those still retaining human form are confined together, creating a tense atmosphere.
In their darkest hour, a number of Daeva gathered all they had and fled to a hidden cave behind the Basfelt Waterfall. Some ventured out to scout but never returned. Overcome by fear, those left behind stayed in this final refuge, waiting and slowly fading away.
A secret armory of the Guardians who resisted the Balaur to the last. No one knows if there are still any useful weapons.
The ground beneath Altgard is weakening due to underground tunnels used by the burrowing insectoid. It is said the burrowing insectoids dwell in this cave.
Ishtar developed a technology called Surana capable of extracting the life force of Daeva and converting it into alternative energy. To facilitate research and development, numerous groups of Balaur dedicated themselves to systematically hunting Daeva and other lifeforms for use as experimental subjects, imprisoning them in nearby bases and supplying them to Nahid Brigade Fortress whenever needed.
A base belonging to the notorious criminal Kius and his followers. The bounty on his head from the Notos Legion has grown higher and higher, but no one has dared attempt to capture him.
A cave where a group of Klaw live. It is said that there is a special herb that grows in the Klaw habitat.
The resting place of Kraka, a legendary chieftain of the Tursin Krall. The Krall worship him still—building altars and offering tribute.
A secret library built in Basfelt by Musein, a librarian who sought to preserve the knowledge of the Asmodians. Whispers tell of ancient tomes containing information on the Bulwark.
A secret library built by the librarian Musein to preserve the knowledge of the Asmodians, under the sworn protection of the Kerubar. Whispers tell of ancient tomes containing information on the Bulwark.
A site of pilgrimage where worshippers of Kaisinel stop and write devotionals. Popularized by a legend that he once stayed here briefly, it is now home only to lost spirits.
One of many secret locations recently discovered in Atreia, used by the Balaur to store Odylium for study. Odyle Energy fused with souls can be obtained from the Odylium within, which has been distorted and rendered unstable by cruel Balaur experiments.
There are Daeva who, despite not being Sura, have strayed from the Daeva path and sworn to serve the Balaur. This cave is the home to such Daeva Renegades.
A cave where a passage to the unstable Abyss has appeared. It contains additional information about the Ancient City of Roah.
A rift fissure said to lead to the Ancient City of Roah, known only among explorers. Roah's records are rumored to be hidden in this cave.
The Scribe's Room is believed that it was part of the Zumion Temple. The scribe left behind many records, but those on paper have been weathered away by time, and only a few stone tablets remain.