Targoth's Cave
A cave used for mass burial of those killed by Meslamtaeda's poison. After consuming the contaminated corpses, the Targos inside have mutated and taken over the cave for themselves.
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A cave used for mass burial of those killed by Meslamtaeda's poison. After consuming the contaminated corpses, the Targos inside have mutated and taken over the cave for themselves.
A temporary home for the Draconute scouts who monitor the area around Drana Plantation.
The battle at the Nahid Brigade Fortress ended in total defeat for the Daeva. Many were captured or succumbed to extinction, and what few survived went into hiding in places such as the Cave of the Defeated.
A ancient armory of the Destruction Archons, dutifully guarded by Archons through the ages. Rumor says they protect a secret treasure deep within.
An outpost garrisoned by the Dratona troops who monitor the Drana Plantation.
An ancient cave where the Lepharist once conducted Krao experiments. Now abandoned, but the test subjects are said to still wander around the cave.
A cave containing abnormal amounts of Fungie. Rumor says that treasure lies deep within, but none have successfully ventured far enough inside.
A facility run by <Caretaker Sinandash>, where Cogni under Balaur command are trained for labor. Kobolds, Dracuni, and Balaur all live together in close quarters.
An abandoned cave where a Daeva who betrayed the Blades was imprisoned, tortured, and left to die. It is said the restless spirit of this traitor, together with those of other murdered Daeva, haunts and attacks any who pass through.
A storage housing the Blades' Odylium marauders. Fortified with powerful security devices, it holds vital documents tied to Odylium.
A pirates' treasure storage hidden beneath Idun's Lake. After being discovered and claimed by the Blades, it has been managed by Custodian Chakkerman.
A valley where Daeva resisting the Balaur invasion sought refuge, only to have it become their tomb following a Dredgion bombardment. Many who fought here had been serving since even before the Balaur invasion.
Revelations of Khalil foretells the Daeva' fate. A fragment of this prophecy is said to be hidden within this Rock Cave, now held by the Kalgolem.
An altar where Naga Wasti performs rites to strengthen the Dragon Lord's power. Wasti is a mighty warrior, feared as the Daeva slayer.
A den imprisoning Razekin, a Shulak who survived Fafnite dust poisoning but lost his mind entirely.
A hidden refuge where the Reckless Jonas, who fled the Blades fearing punishment, hides with his followers. It was once a sanctuary for ascetics' training.
The hiding place of Dehinon, who is both Daeva and non-Daeva. Kidnapped and taken to the Nahid Brigade's base, he managed to escape in the process of being turned into a Sura. Hiding in this cave with his comrades, he is slowly losing his sanity.
This ruin holds ancient Daeva chronicles, but now exiled Mau who broke their oaths have claimed it as their own.
After being defeated by Ishtar's armies, some Daeva suffered extinction, some became Sura, and some even became Apparitions. The wrathful screams of those Daeva Apparitions are heard day and night.
A cave where pilgrims worshipping the Illusion God practiced meditation. The High Priestess of Illusion summoned Spirits to guard this place for the pilgrims, but after strange things began happening in the garden following her disappearance, pilgrims gradually stopped coming. Now, only the Spirits remain, guarding an empty cave.
Krall are assigned by the Balaur to handle the disposal of the large amounts of waste produced by experiments conducted in Nahid Brigade Fortress, and of the byproducts produced by the nearby Drana Plantation. The number of Krall specialized in these tasks is substantial enough to require an entire barracks.
A cave used by those seeking the Balaur power over honor of the Mau. Followers of Shaman Kumbahum are growing in strength here.
One of the Lagta Brigade's Fafnite Storages, overseen by the Supervisor Sinah.
A Balaur storage that stores Drana, Drana by-products, and the supplies needed to grow Drana.
Rumors whisper of treasure hidden in this abandoned Odylium mine, but all who have ventured inside fell victim to swarms of Odyle Spiders.
A breeding ground for raising Tayga, the beasts wielded by the Black Claw Mau. The breeding ground is always full bloodshed and howling from these beasts.
A sanctum where the Destruction Archon, sworn to Zikel, find rest. Known as the Warriors' Rest, this ancient site is rumored to hold relics tied to Zikel.
A temporary base for Kromede, back when she was still active in Morheim. Abandoned ever since Kromede claimed the Sky Island as her base, it is now occupied by servants of Fafnir bewitched by the Domination Stone.
When the Ishtar Legion laid waste to Eltnen, the Life Daeva paid a heavy toll in blood. Those who survived withdrew to hidden outposts, quietly working to restore their ruined home. But as the Lepharists invaded, the last of the Life Daeva were forced into hiding and ultimately disappeared. Though this cave once sheltered them, it now stands empty and forgotten, stripped of its original purpose.
A vault containing the riches of the Barrier Tower Fortress. Concentrated fire from the Balaur has reduced its entrance to rubble, giving it the unassuming appearance of a cave. The valuables within are still intact, though guarded by the wraiths of Daeva who fell during the attack.
The Blades' former base from when they were still active in Morheim. As remote as it is barren, it was the perfect location for them to continue their activities without alerting the residents of Patamor Village or Kromede's followers.
One of the storages used by the Blades when they were mainly operating in Morheim. Gerod is said to have frequented the repository despite the area's steep terrain.
A training base for Fate Archons under Sigebert's command. What looks like an unassuming cave from the outside actually houses an elaborate fortress full of security devices meant to deter intruders.
A cave of violent outcasts that banded together after the Balaur emerged. Lately, their aggression has extended to Daeva, as well as the Balaur.
A cave rumored to be haunted by the souls of Elyos unable to return to Elysea. Stories say that the Elyos here were trapped in Asmodae while investigating the Abyss alongside Deltras, the Guardian of Elysium.
The Creion of Eltnen used their advanced technology to combat the desertification of the region and repel the invading Balaur. However, as Eltnen was never historically a stronghold for their race, their individual efforts quickly hit a wall, forcing most Creion to abandon the wasteland. Yet, a researcher named Malgerre refused to leave, determined to perfect a way to save Eltnen. Continuing his work alone in a small cave, Malgerre’s obsession eventually drove him to use his own body as a test subject. Tragically, the experiment ended in catastrophic failure, mutating him into a hideous monster.
The majority of refugees in Eltnen have gathered and live in the Refugee Camp on Eiron Hill. Most Eiron Hill refugees are peaceful and law-abiding, maintaining good relations with the Tsenka Merchants and Chloris. Drok and his band of outlaws are an outlier. By inciting disgruntled refugees to desert their camp, Drok has established a base for him and his group. Now operating as marauders, they survive on scraps of the chaos left behind by the Hilsrother Marauders and Lepharists.
A place overrun by mutants contaminated by Fafnite, where the supplies of Shulak merchants who were mining Fafnite Gemstone still remain untouched. Yit is likely you can recover many of these lost supplies, as well as a number of treasures held by the mutants.
As Eltnen suffered relentless invasions by the Balaur and the Lepharists, many Daeva became part of the ever-growing list of casualties. Tifus, a Life Daeva, secretly moved the bodies of the fallen to a secluded cavern in the hopes that his kin could return to AION's embrace. However, AION's fall made it impossible for the dead to return to Odyle. Instead, they rotted within the cave, mutating into vile contaminations. Tifus, who sought only to grant his fellow Daeva their final rest, succumbed to the contamination as well. Burdened by resentment and unable to return to Odyle, he remains forever entombed within the dark cavern as a revenant.
A temple where Fate Archon candidates once trained and studied Marchutan’s scriptures. Following the massacre of the instructors and candidates by Sigebert’s loyalists, the site is now haunted by vengeful souls who guard the temple's treasures from outsiders.
A cave once filled with clean groundwater, now tainted by the contaminated Mystic Spring. With the fresh water cut off, all it attracts is creatures who thrive on its filth.
Following the molten lava that flows deep within the cave leads directly into the heart of the Fire Temple. The spirits here, bound to the structure's power, became twisted and corrupted the very day Kromede abandoned the temple.
An altar in a cave made by a Fire Temple worshiper. Though it once held ancient tomes revering the Fire Temple, it has been abandoned after an Artifact Fragment fell.
A spring that was abandoned following the Balaur Invasion. Treasures moved here during its construction still remain. However, the area is highly dangerous, as Slimes contaminated by the Mystic Spring of Anathe roam the area.
A hideout where the surviving true Fate Archons once stayed. Pledging their eternal loyalty to their Empyrean Lord and High Priest, these Archons met their end here, unable to escape.
A hiding place storing items stolen by fugitives from Lacephin Village. The stash contains a variety of items, including a book on magic—which was used by one of the fugitives to seal the storage door.
A research facility where countless Gravi are harvested to evolve into Gravarax. Gravarax are an object of fascination for some Lepharist researchers due to their natural evolutionary processes. By studying Gravarax, these researchers seek to replicate the same mechanisms of evolution in their own test subjects.
An artificial cave created by Fire Temple worshipers. Much care went into maintaining the cave, as the Guardian statues were relocated in an attempt to counteract Water Aura from the ocean. Now, however, it lies abandoned.